Talk:Relics/@comment-75.157.218.213-20151226080502/@comment-75.157.218.213-20151226122536

Didn't realize relic stats scaled with difficulty ... some things are still important though.

Was wrong about the Devil Skull increasing Attack Speed, it seems like I had obtained something else that boosted it by 90 ...

Damien's Amulet: Does not lower down Attack Speed, and Health is decreased at a smaller amount than Energy and Armor.

Fire & Ice seems to do nothing as I get no procs from them.

Charmed Blood only applies to regular attacks, not on relics nor talents. For example, the Pirate has two passive talents called "Exploding Bullets" and "Cannonball" both which deal over 50k damage when levelled up properly. The Cannonball ability caps at 30% chance to proc, but the exploding bullets doesn't seem to have a cap. Currently, I get no health when one of these two passives procs instead of a regular attack.

Golden Cube gives a lot more Health than the other attritubes.