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General Information Edit Relics are Items that can be picked up from pedestals at the end of a zone or dungeon/crypt. They can be dropped by enemies, obtained by using statues, and they can be obtained by opening Chests. All kinds of Chests can hold a Relic, however the Crystal Chest has the highest chance of dropping one. It's uncommon for a Golden Chest to drop a Relic, and the normal Chest rarely ever drops one. You can only hold one Active Relic. After you die, finish the difficulty level, or restart a run, you will lose all Relics you gained.
With Patch v188.8.131.52 the relic system has been re-worked. Obtaining all relics in game is no longer possible. Now, your chances of obtaining a new relic decrease with each relic you possess. Due to
this system, the singular relics are now much more powerful than before, granting more stats and damage. The rules are as follows:
The chance for your first relic is 70% and decreases with every relic you pick up. This means that you are technically unable to find more than 20 relics. However, you can still buy relics in Treasure Fort
Shopkeeper raises his price with each relic you have obtained.
(Shop price = 1.000gold+(n*500gold)) // n=relics picked since start
This is in order to make every run unique and as the word "RELIC" states, those need to be more exclusive.
Relic buffs also scale with difficulty where they dropped. Numbers in the overview are for Normal difficulty. Numbers in brackets are for highest difficulty Agony.
Few relics scale with difficulty and stage e.g. Holy Grail´s smite damage, Razer Blade's bonus stats and other.
Weapon Enhancing Relics Edit
These are Relics that give your weapons extra powers.
Ranged Classes Only
Projectiles ignore collision with objects
Chance to smite enemies with lightning on hit
Gives a chance to summon sun rays from the sky to burn enemies
The Twin Blades
+5% Critical Hit
1% to kill enemies with one hit, or to deal huge damage to bosses
"Hex" spell ( chance to change enemies into motionless apples)
Passive Relics Edit
These are Relics that improve your character's skills.
+8 All Stats
Bonsai Tree Exclusive for
Karp of Doom
Bracer of Life
The players health regenerates at a slowly rate. Approximately 3 HP every second
Periodically spawns a cactus on the nearest enemy, dealing damage
Each successful hit restores a small portion of health
Daddy's Key Chain
Gives random keys on use.
When at 5% Health, slowly restores up to 20% Health. Spawns flies that home in on enemies.
Da Player's Head exclusive for
Karp of Doom
Gives you double damage when below 10% hp.
Shoots 8 projectiles around from player every few seconds.
Every 8 attacks taken launches a huge meteor into nearest enemies.
+15 to all stats.
Half Eaten Mochi
+9 Stamina, Increase health gained from health globes.
+35 Strength and Chance to set fire to enemies.
Helm of Chaos
If below 5% health player casts Odin's Fury
Makes attacks homing.
Demon Head statues no longer attack you.
Picking up gold gives a temporary strength boost.
Has 5% chance of healing the player when damaged.
Gives the player a 10% chance to burp loud, and randomly toss out patches of vomit all around him. Enemies that walk through the patches slowly take damage. Exclusive for Karp of Doom.
+45 Swiftness, +3 Strength, Gives a chance to cast a chainlightning ball.
Gives 2500 gold on pick up.
Gives +30 to a random stat.
Automatically attracts all coins and keys to player.
Monkey King Bar
Gives you Flight and increases movement speed slightly.
Gives a chance to raise souls from dead bodies that home and explode into the nearest enemies.
Summons a Zombie companion to fight for you
Gives a chance to poison enemies when they attack.
Pulses Sound Nova around the player damaging enemies.
Has a chance to throw four razor leaves that destroy enemies on their way.
Chance to make enemies bleed on impact.
Rice & Chopsticks
Gives a chance to disarm enemies on attack
+20 movement speed.
+10 to All Stats.
Gives a chance to do Hellfire on attack.
Gives a chance to spawn 4 patterns of Tornado's on attack. Exclusive for Karp of Doom.
+10 to All Stats
Gives a chance to spawn small spike balls that orbit the player and deal damage.
Lowers all treasure fort prieces -50%
When below 5% HP starts regenerating rapidly.
Potions and Relics are picked up without delay.
The Holy Grail
+5 all stats and a chance for god to smite your foes!
The Mighty Sushi
+6 Strength, Gives the player a 5% chance to spawn Sushi around him, which explodes when it touches the ground, doing damage to enemies in close proximity. Exclusive for Karp of Doom.
The Skeleton Key
Sets players normal key quantity to 99.
+10 to All Stats, +10 Movement Speed.
Shoots rays of light on nearby enemies.
Token of Luck
Turns all potions into positive ones.
Hand of Midas
Chance to turn enemies into gold coins upon death.
Gives a chance to restore mana on attack.
Active Relics Edit
These can be activated by pressing "E" key, but can only hold one Active relic. When used, it goes on cooldown for 33 seconds. Time tested by using Book of Belial and Aaron's Staff.
Throws around 1000 KG weights, damaging enemies.
Restores health, amount healed may vary.
Angel Staff of Apocalypse
Causes a series of randomly placed explosions in close proximity of the player, that do heavy damage on enemies.
Flings out a massive apple that causes huge damage
1000 AOE damage
Plays a balalayka solo and deals massive AOE damage.
Throws a big bouncy spike ball in faced direction
Karp of Doom.
Drops a bomb where you stand that explodes in a small cross shape within a certain time or when collided with, doing damage to enemies. The bomb can be moved by hitting it with your weapon
Throws a Boomerang that damages all enemies it touches, and then comes back.
Book of Belial
Gain double damage for 10 seconds.
Drops a huge Dice on the spot casted in
Launches candy in a ring around the player that explodes on landing, short range.
Spawns 5 random potions (one use)
Throw darts around in a circle.
Puts down a pie that lures enemies towards it.
Slows all enemies for a short period of time.
Spawns a spinning double edged scythe on top of player and is thrown when attacking
Makes the player spit fire into the direction faced
+50 Movement Speed +120 Energy
Does a random event on use.
Spawns 1 prop fly. Troll Relic
Shields the player from any damage for 6 seconds. Cooldown 33 seconds.
Jar of Flies
Spawns a swarm of flies around the player.
Stuns and damages enemies on screen for 4 seconds.
Makes the player throw up for a few seconds.
Warps the player into a random position in map.
Spawns a chain that attach to enemy at medium range and pull them towards you. Stuns enemies
Spawns three chains that attach to enemies at medium range and pull them towards you, doing heavy damage. Exlusive for Karp of Doom
Orb of Chaos
Deals 300 damage to all enemies on the map. Exclusive for Karp of Doom
Orb of Fire
Summons a stationary Hydra that will attack enemies with fireballs. Lasts 10(?) seconds. Exclusive for Karp of Doom.
Orb of Ice
The player starts radiating small blocks of ice around him for a few seconds, freezing enemies and doing damage to them when they hit the blocks. Exclusive for Karp of Doom.
Orb of Poison
Sends out a ring of poison drops around the player, damaging and poisoning enemies. Exclusive for Karp of Doom.
Shoots a powerful rainbow beam in the direction you are facing.
Fires 10 homing missiles towards nearest enemy.
Turns all enemies in screen into apples.
Launches a rubber duck that explodes on landing.
Ignites all enemies in screen on fire.
Stomps the ground and raises spikes stunning and damaging all enemies around the player.
Shade of Death
Stuns every enemy on the map that's part of a wave. Enemies that spawn from Dens/Nests/Houses stay stunned untill you kill them. Exclusive for Karp of Doom
Sends out multiple projectiles in the direction you are facing, dealing heavy damage.
Squishy the Suicidal Pig
Calls for Squishy the Suicidal Pig to do a suicide mission
Sends out a stickman that runs in random directions, killing whatever he comes into contact with.
Calls down randomly placed suns rays that damage enemies impacted.
Throws a thunder spear towards point faced.
Gives +150 to a random stat for 10 seconds.
A Wizard's Hat
Restores mana on use.
Slows nearby enemies.
Orbiting Relics Edit
These are Relics that are visible in game, and will float around you. They will help during the fight, damaging enemies or protecting you from hits.
**Only the Templar Shield blocks projectiles. Demon Sheep, Fetus, Shredder DO NOT BLOCK. The Templar Shield does not block projectiles from traps, only enemies.**
Additional Information Edit
Many relic´s special effects only trigger on direct hit, not by talents
Flight - also grant you the ability to ignore Waller affix